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Some might say implementing that strategy is part of the problem-though I doubt anyone is dying to defend DMC2-but there’s just no point in evading, or even engaging bosses in any meaningful way. The general strategy of what should be the highlight of the action is as follows: get some distance from the boss in question and fire away until their health bar whittles down to nothing. It takes more effort to get hit during boss fights than it does to avoid them. There’s more challenge in the first few stages of Devil May Cry than the entirety of DMC2. Easy fodder for a highly maneuverable Dante who can run along walls and swap weapons on the fly. On the other hand, DMC2‘s first foes are metallic husks that merely clank about, occasionally tossing discs. They have a variety of moves, from hacking away with their blades to blasting off firearms, and while they’re not extremely difficult, they can put up a fight, and it is possible to die when engaging a large group of them. DMC starts the action off with a wicked assortment of multi-colored marionettes. Instead, Capcom left its blossoming action franchise to potentially die with a whimper thanks to uninspired stages, toothless enemies, drab artwork, and an absolute lack of challenge.Ĭompare and contrast the initial enemy encounters of Devil May Cry and its sequel. If you want a glimpse of what DMC2 could have been (sans Dante), look no further than Bayonetta, because a lot of the team’s unused ideas were injected into that 2009 action monsterpiece. This is what happens when you remove the original team, led by Devil May Cry director Hideki Kamiya, and run the name into the ground with an inferior product.
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As bad as it is, Devil May Cry 2 is a handy mirror that serves to reflect how much fun the rest of the trilogy is, and why the original was, at the time, considered a new brand of action.įrom the very start, DMC2 is a handy lesson in poor game design. It’s the big, blood-drenched elephant in the room that no one is interested in talking about, but there is some merit in discussing its many flaws. Devil May Cry and Devil May Cry 3 get the majority of the coverage while the borderline putrid Devil May Cry 2 gets swept under the rug. Most reviews of Capcom’s Devil May Cry HD Collection should read pretty similarly.